Earliest references to the 3.x series of rogue
3.4 05/21/81 binary, bsd28 CSRG 07/12/81 docs, bsd28 CSRG 04/16/81 internal vers 3.5 12/17/81 usenet net.games reference 3.6 04/21/81 internal vers (bsd2.9.5 CSRG) 06/16/81 internal source 08/02/83 bsd2.9.5 CSRG 09/07/81 usenet net.games reference 3.7 10/24/81 usenet net.games reference 3.8 09/07/81 usenet net.games reference 3.9 07/02/82 usenet net.games reference
Rogue 3.6 NMT [rogue3.6.nmt.tar, 6/23/84]
Rogue 3.6 BRL [rogue-3.1.tar, 08/05/82, 5/31/82]
Rogue 3.6 CMU (rogomatic) [rog36.tar.Z, 03/08/87, 9/23/82]
(best guess what the original source looked like on or about 6/16/81)
Rogue 3.6 Reconstruction [rogue3.6.tar.gz, 6/16/81, 4/21/81]
(modified and I/O enhanced for modern operating systems and compilers)
Rogue 3.6.3 [rogue3.6.3.tar.gz, 08/27/06]
Restoration Target Operating Systems
Windows (console) built with Visual Studio Express 2012 Windows (console) built with Visual Studio Express 2010 Windows (console) built with MingW Linux built with Redhat Enterprise Linux 6 Linux built with Debian 6.0 DOS built with DJGPP Mac OS/X built with xcode
August 27, 2006 10:33pm - 3.6.3
- Added keypad support
- Added native Windows (console) binaries
- Removed cygwin, aix and interix binary builds from web distribution
- Cleaned up save game format (save format incompatible with previous version)
- Cleaned up score file format (score files incompatible with previous version)
- Many bug fixes
February 6, 2005 7:22pm - 3.6.2
Fixed DJGPP generation of groff formatted documentation and finally posted the distribution.
November 9, 2004 6:35pm - 3.6.2
Added support for Cygwin and SFU/Interix over Windows and updated code for gcc v3 and other minor changes from past few years of operating system/compiler evolution.
April 30, 2000 3:09pm - And so it begins...
First re-release Rogue v3.6.1
Rogue 3.6 was released on our about 06/16/1981 and was the first version of Rogue ever widely released. It spawned an entire genre of games now cleverly referred to as "roguelikes."